Westernshootern #Call of Juarez: Bound in Blood fräschas i dag till dubbelt upp. Till att börja med uppdateras pc-spelet till version 1.1. Nytt är bland annat att problem med krascher har lagats, anslutningsproblem är ordnade och en rad multipayerrelaterade buggar har setts över (se hela ändringslistan nedan).

Patchen har sällskap av ett så kallat User Content Creation Package, vilket betyder verktyg för att skapa egna single- och multiplayerbanor. Byggverktyget heter ChromED och det ger möjlighet att låta kreativiteten flöda i antingen ett enkelt, guidat läge eller ett avancerat som är detsamma som utvecklarna använde för att skapa spelet.

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Ändringslista för patchen:

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General:
- Added auto-patching functionality
- Added community map support for single- and multiplayer

Fixes and improvements:
- Fixed crashing on the game start on quad core CPU systems
- Fixed an issue resulting in lost connection to internet lobby
- Fixed a framerate-related issue with stagecoach chase in single-player Chapter 3

Multiplayer:
- Time limits added to multiplayer games to prevent too high money gains from a single match
- Added the ability to disable sticky aim with dual guns
- Spawn invincibility time extended, spawn effect changed
- Added cheater reporting system
- Added chat functionality on the character selection screen after death
- Code modified to increase protection from cheats and hacks

Class balance:
- Spy: damage increased; health increased;
- Gunslinger: recoil reduced; accuracy improved;
- Hombre: recoil and reload time increased; damage at long range significantly reduced;
- Veteran: health and accuracy decreased; additional pistols removed;
- Sniper: no-scope accuracy and damage significantly reduced; health decreased; sidearm Ranger swapped for Classic Gun

Innehållet i verktygen:

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- A streamlined and user friendly interface in Simple Mode and the full might of professional game development tools in Advanced Mode
- Supports single-player maps and all 5 multiplayer modes of CoJ: BiB
- Three predefined environmental tilesets: Arizona, Mexico and California, each with three prearranged terrain maps (including blank)
- Built-in asset manager for quick and easy selection and placing
- Brushes: a hassle-free method of placing combinations of foliage, tiny objects and textures on the map, with predefined palettes and the ability to design custom sets
- Easy to use selection linker which instantly combines highlighted pieces into working quests
- One-click Publish Map functionality integrated with the community site
- A powerful validation tool for troubleshooting
- One-click export into the game for instant playtesting
- All the content of Call of Juarez: Bound in Blood as an asset repository plus support for user-created graphics and audio
- Enclosed 3D Studio Max exporter for easy import of custom models