Varsågoda, tre timmar egenfångad gameplay från Dead Cells
"Jag ska bara testa det i en kvart" tänkte Calle och fastnade i tre timmar.
Såg faktiskt kul ut! Skulle väl vara perfekt på Switch, ni som har bekantat er med en sådan?
Ryktas om att switch versionen lider av frame skips, låter inte lovande men hoppas väl på en fix snabbt.
Ryktas om att switch versionen lider av frame skips, låter inte lovande men hoppas väl på en fix snabbt.
ser bra ut tycker jag
http://www.ign.com/videos/2018/08/03/dead-cells-the-first-21-...
ser bra ut tycker jag
http://www.ign.com/videos/2018/08/03/dead-cells-the-first-21-...
https://www.reddit.com/r/NintendoSwitch/comments/95aomg/psa_i...
"Devs have said that they will improve performance if they see enough people complain."
"To their credit, that isn't exactly what they said. They said they will focus first on their first free DLC then go to optimize the Switch version. They said they would change their time table around if enough people have an issue."
"I’m on the third level and the frame drop during multiple enemy battle is far worse than I imagined."
"Yeah. I didn't want to weigh in on this topic since the first two levels felt fine but good lord Ramparts really shows how unoptimized this game is. "sensitive to frame-drops" is putting it very lightly but I can understand now why OP said that because the first two levels are fine and that's probably where most will be chiming in uninformed."
"Switch version plagued with micro-stutters when all freeze for a moment. Its look like skipping whole bunch of frames. Occasionally, the game will stop for just a fraction of a second, resulting in a slight "jump"/"teleported" ahead. Its very annoying for such fast-paced-fluid-combat game."
Har dessutom själv beställt fysiska versionen till Switch, känner sig skapligt korkad när man läser det där.