Funcoms ambitiösa onlinerollspel The Secret World blev aldrig en succé och var nära att sänka den norska studion. Efter succén med Conan Exiles fick de dock resurser att starta om den mystikfyllda världen som Secret World Legends och igår annonserade att spelet släpps den 26 juni.

Man går från att kalla det ett massivt onlinerollspel till ett rollspel i en delad värld och ska fokusera mer på solokampanjen, som dessutom ska vara gratis. I ett längre blogginlägg förklarar de varför de valde att starta om spelet och vad framtiden har att erbjuda. Latmaskar kollar på videon ovan.

One of the most common questions we’ve received is simply why are we doing this?

We’re doing this because we feel the game still has a ton to offer. There are stories yet to be told, adventures yet to be had, and locations yet to be explored. As a studio, we had to decide whether to put the game on the backburner and move the team onto a new project, or if we should reinvest in it and breathe new, fresh air into the game. We decided on the latter, because we truly believe there is untapped potential in the game, and because there is a vast audience out there that haven’t even discovered the game yet – and hey, we think they should!

One of the things we knew we had to do to bring a new wave of players into the game is switch to a free-to-play model, and for that to truly work we’ve obviously had to make some significant changes to how the game plays. We know it’s a risk, but we’ve chosen to take that risk instead of seeing the game fade away. We’re giving it our best shot, and our hope is Secret World Legends will provide you with many more years of entertainment to come.

This reboot will allow us to continue adding new content and new storylines that will benefit players both new and old. Yes, we’ll finally be able to launch Season 2!