Minns du Star Wars: Battlefront 2? Spelet alltså, det som släpptes för två veckor sedan men där snacket nästan uteslutande kretsat kring ekonomi istället för gameplay. Nåväl, det uppdateras i dag till version 1.03, vilket innebär en flock justeringar, buggfixar och annat.

Bättre animationer och mjukare spelarflyt står på ändringslistan, liksom att spelare har lättare att hamna på MVP-listan efter avslutad match. Man koncentrerar sig på att fixa saker som dök upp sent under utvecklingen, och i nästa patch står balansändringar för spelläget Heroes vs Villains i centrum. När nästa patch släpps vet vi inte i nuläget, men version 1.03 finns ute till pc och dyker upp under dagen till PS4 och Xbox One.

Ändringlistan:

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Release Notes - Patch 1.03

  • Reduced the amount of Score and Battle points gained by using the Disruptor Shot mod for the NT-242 when used against vehicles.

  • Reduced the amount of Score and Battle points gained by using the LAAT Gunship against vehicles.

  • Reduced the amount of damage the Stinger Pistol ability does against Heroes & Villains.

  • Boba Fett can no longer capture objectives while hovering high above the objective.

  • Blocked of some areas on Kamino and Naboo where players could use aerial units to gain an unfair advantage over other players.

  • Tweaked the spawning positions when playing Strike on Kamino.

  • Tweaked the combat area on Tatooine when playing Strike.

  • Tweaked the combat area on Endor when playing Blast.

  • Tweaked the combat area on Hoth when playing Blast.

  • Tweaked the spawning positions of Starfighters when playing Galactic Assault on Tatooine.

  • Tweaked the spawn positions of the AAT when playing Galactic Assault on Kashyyyk.

  • Fixed several collision and traversal issues on Jakku.

  • Fixed several collision and traversal issues on Kashyyyk.

  • Fixed several collision and traversal issues on Endor.

  • Fixed several collision issues on the Death Star II.

  • Fixed several UI issues in the spawn screen when playing Heroes vs Villains.

  • Fixed an issue where the objective markers would not update correctly during Galactic Assault on Endor.

  • Fixed an issue where some automatic doors would not open when approached by Villains in Heroes vs Villains.

  • Fixed an issue where texture was missing near the East Gate Control when playing Strike on Yavin IV.

  • Fixed an issue where the reticule from Lando's Sharp Shot ability would remain active longer than intended.

  • Reduced the amount of the damage the NT-242 with the Disruptor Shot mod does against the AT-ST.

  • Fixed an issue where the Scan Dart ability would not work correctly when used on doors.

  • Players will no longer be able to start a round if the pre-round requirements are not met.

  • Fixed an issue where the HUD would indicate that friendly forces are taking damage when being hit with by the Ion Charge ability on the AT-RT.

  • The Heavy Trooper's Impact Grenade ability VFX now works as intended.

  • The DLT-20A Targeting Rifle VFX now works as intended.

  • The Pulse Cannon ability VFX now works as intended.

  • Fixed several issues with the End of Round screen where tall characters would not fit in the screen.

  • Fixed an issue where the players could not Zoom after switching weapons from an overheated TL50.

  • Fixed several clipping issues that occurred during the campaign.

  • Fixed an issue where Iden's Star Cards will display their multiplayer stats during the Campaign.

  • Fixed several animation issues for Heroes and Villains.

  • Fixed several texture issues in Arcade mode.

  • Fixed several collision issues in Arcade mode.