#Darkest Dungeon är ett taktiskt rollspel som bland annat hyllats för sin tuffa svårighetsgrad. En baksida för många har dock varit den tidsinvestering som krävs för att ta sig igenom hela det mörka äventyret. När karaktärer dör måste nya rekryteras och levlas upp, och så vidare.

Nu har spelläget Radiant, som utlovades redan i december förra året, lanserats. Det gör inte spelet enklare, men balanserar några av de tidskrävande aspekterna. Utvecklarna påpekar att monster har samma stats som förr och att permanent död forfarande är synnerligen.. permanent. Nedan ser du mer vad Radiant handlar om, saxat från Steam.

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Radiant Mode: Radiant Mode is a version of the game that is intended to take less time overall to complete than normal (“Darkest”) mode. The mode is still challenging--monsters have the same stats and nothing about permadeath has changed. But some gameplay rules have been flexed or altered in ways that reduce some of the more time consuming mid and late game elements.

RADIANT MODE:

  • Never Again changed: heroes are now allowed to return to the Darkest Dungeon. However, they will undergo significant stress upon doing so, and are more likely to become afflicted instead of virtuous when in the Darkest Dungeon.

  • More Power Leveling flexibility: Heroes of up to Level 4 may enter Novice dungeons. Any hero may enter a Veteran or Champion dungeon.

  • Stage Coach can now be upgraded to allow the appearance of new recruits starting at up to Level 4. Increased chance of upgraded recruits appearing.

  • Reduced cost of Upgraded Recruits upgrades.

  • Accelerated hero XP progression

  • Hero upgrade and treatment cost scaling by level reduced

  • Returned provisions now give slightly more money back

  • Tweaks to Stagecoach:

    • Added another upgrade tier to Experienced Recruits (Lvl 4 Characters will now appear)

    • Changed Experienced Recruit requirements. (Lvl 1 now only requires Lvl 1 Blacksmith and Guild)

    • New Stage Coach population option to use a Deck based system. (This can be used on all modes). New Stagecoach generation method that gives a more even long-term distribution and also favors healers more, since they are the backbone of most parties. This can be toggled off in the Options menu if you wish to still ride the bittersweet wave of total RNG.

  • Higher Light conditions confer slightly more to party DEF bonuses.

  • Accelerated Region Progression

  • Town Events trigger more frequently to compensate for shorter playtime